Now running:
Australian Valheim Server Hosting
Your world runs in Sydney, in the Equinix SY5 datacenter, so your group connects locally instead of routing through Singapore or Los Angeles. Deploy on the 1.0 build, seed the map, and the Deep North is waiting when everyone logs in. From A$4.80/mo with 40% off your first billing cycle.
Built for the full release
Iron Gate shipped the Deep North, the last biome, and took Valheim out of early access. Three things that changes for your server.
- Final biome
- The Deep North
- Platforms
- PC, Xbox, PS5, Switch 2
- Players
- 10 on every plan
The Deep North
01The final biome brings new enemies, gear, food and building pieces. A world explored that far holds more in memory, so 4GB is the tier most groups want.
Crossplay on every platform
02PC, Xbox, PlayStation 5 and Nintendo Switch 2 play together on 1.0. Console players cannot host a dedicated server, so a hosted world is how a mixed group shares one map.
Seed the map first
03Your server comes online in about a minute. Set the world name, password and admins, hand out the address, and nobody spends the night on setup.
40% off your first billing cycle
Applied at checkout. Every price below already includes it.
Billing Cycle
Memory Configuration
Valheim caps a server at 10 players, so every plan here carries all 10. Memory is the real choice: how big a base you can raise, how far you can explore, and how many mods the world can hold. Move up a tier whenever you outgrow one.
Eikthyr
2GB RAM
Recommended for
SAVE 40%first month
The Elder
4GB RAM
Recommended for
SAVE 40%first month
Moder
6GB RAM
Recommended for
SAVE 40%first month
CPU Priority
Priority decides how much CPU time your world gets when the node is busy. Normal suits most groups. Take High if your base has grown to the point where the server stutters on a full house.
40% off your first month. Code 40GAMEVPS is already applied
New:
Run your world from one panel
Start the server, edit config, add an admin and restore last night's backup from the browser. No FTP client, no SSH, no config files over a text editor.
Console. Start, stop and restart the world, watch the log as it runs, and read CPU and memory use.
Every Valheim server includes
Sydney hardware
Your world runs in the Equinix SY5 datacenter in Sydney, NSW. Australian and New Zealand vikings connect locally instead of crossing the Pacific.
All 10 player places
Valheim caps a server at 10 players. Every plan carries the full 10, and there is nothing to buy on top.
DDoS protection
Filtering sits in front of every server at no extra cost, so a grudge from a PvP world does not take the map down.
Online in about a minute
Pay, and the server builds itself. Set a world name and password, share the address, and start the first fire.
Mods and BepInEx
Install a modded build from the Engines tab or upload your own pack. Valheim Plus and BepInEx packs both run here.
Backups you control
Take a backup on demand or on a schedule, and roll the world back when a build goes wrong.
Questions we get a lot
Yes. Your server runs the 1.0 build with the Deep North, and you update it from the panel whenever Iron Gate ships a patch. Deploy, seed the world, and your group can log straight in.
Ready for the Deep North?
Seed the world tonight and your group logs straight into 1.0 tomorrow.